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LoL Patch 14.3 – Details, release date, and more

With the LoL Patch 14.2 on the live servers, it’s time to take a look at what Riot is planning to tweak in Patch 14.3.

LoL Patch 14.3

Image Credit: Riot Games

LoL Patch 14.3 – Smolder and more changes

After two patches of updates, we’re starting to see the effects of the new season changes come to fruition. There are still a few outliers but Riot has been looking to quickly fix some of the overpowered combinations in the game.

Despite a load of tweaks to the game, there hasn’t been anything too game-breaking, which works in players’ favor. Especially now that the latest champion, Smolder, will be coming to the game. The newest LoL character will hit the live servers on January 31, so he will take the spotlight for a while.

Based on the PBE datamine, there are already a couple of changes in the work for the upcoming Patch 14.3. Below you can find the exact numbers and adjustments.

Patch 14.3 Release Date

According to the official patch schedule, Patch 14.3 will be released on Wednesday, Feb. 7. This will be the third patch out of the 24 updates planned for the year.

How will the upcoming patch impact the meta?

The support item changes in Patch 14.2 will likely kill off the double support item combinations that we have seen at the highest Elos. We’ll have to see whether some duos are still viable. Aside from that, however, it’s still too early to judge how the meta will shift given the small amount of changes.

Patch 14.3 Tentative Changes

Champion changes

Illaoi

  • Passive Tentacle Bonus Range ⇒ 125 (should be slightly bigger compared to the past

Smolder

  • AD:  56 +2.5 ⇒ 55 +2.3 (unsure if this is going to ship as a day 1 hotfix with 14.2)

Udyr

  • No longer replaces Ult Hunter for Relentless Hunter
  • Passive tooltip: can recast an ability to renew it with “Ultimate benefits” – presumably his passive now benefits from ultimate effects like ult haste

Yorick

  • Q cost: 25 ⇒ 20
  • Q healing is no longer doubled when below 50% health
  • Q now heals for 4%-8% missing health based on spell rank (healing is 50% effective vs minions)
  • E cast time: 0.33 seconds ⇒ 0.25 seconds
  • E missile gravity: 7000 ⇒ 14000 (essentially it will visually arc higher, but travel time unchanged)
  •  R cooldown between mark procs: 2s ⇒ no cooldown
  • R proc target tHP scaling:  3%/6%/9% ⇒ 2%/3%/4%

Zac

  • R blob healing tooltip corrected to reflect the passive buff

Item Changes

Cryptbloom

  • Heal missile should now affect untargetable allies

Echoes of Helia

  • Heal per shard: 20 ⇒ 40
  • Damage per shard: 55 ⇒ 45

Eclipse 

  • Damage: 8%/4% max HP ⇒ 6%/3% max HP

Hextech Alternator

  • Damage: 50 – 125 ⇒ 65 flat

Hextech Rocketbelt

  • Damage: 125 + 15% AP ⇒ 100 + 10% AP

Hullbreaker

  • Can now be searched by typing “pirate”, “yarrr”, and “ahoy”

Kraken Slayer

  • AD: 40 ⇒ 45
  • Base damage removed
  • AD ratio: 65% total ⇒ 180% base

Lich Bane

  • Sheen base AD ratio: 100% ⇒ 75%

Luden’s Companion

  • AP: 90 ⇒ 100
  • Damage per stack: 40 + 8% AP ⇒ 45 + 4% AP

Malignance

  • AP: 80 ⇒ 90
  • DoT AP ratio: 6% ⇒ 5%
  • MR shred: 6 – 12 ⇒ 10 flat

Navori Quickblades

  • Can now be searched by typing “crit shojin”

Profane Hydra

  • Cleave AD ratio: 40%/20% ⇒ 50%/25%
  • Active bonus damage against low health targets: 150% ⇒ 130%

Redemption

  • Damage: 10% max HP ⇒ 8% max HP

Statikk Shiv

  • Cost: 3000 ⇒ 2800
  • Champion base damage: 100 – 180 ⇒ 90 flat

System Changes

  • Clash banners have been relocated to accommodate terrain changes
  • Tier 3 Smites will now also have a static between-cast cooldown

Upcoming skins

The Chinese New Year is approaching soon which means players will get access to the new skinline Heavenscale. Below is the list of champions receiving a skin for Patch 14.3:

  • Prestige Heavenscale Ezreal
  • Heavenscale Ezreal
  • Heavenscale Kai’Sa
  • Heavenscale Master Yi
  • Heavenscale Diana
  • Heavenscale Janna
  • Heavenscale Smolder

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