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Phil Spencer Says Xbox Showcases Will Now Feature Logos for All Platforms a Game Will Release On

Phil Spencer Says Xbox Showcases Will Now Feature Logos for All Platforms a Game Will Release On

by
William D’Angelo
, posted 6 hours ago / 1,900 Views

Microsoft Gaming CEO Phil Spencer in an interview with XboxEra was asked about the PlayStation logo being featured during the Xbox Developer_Direct in January and if this will continue going forward.

“I think it’s just being honest and transparent about where the games are showing, and we actually even had this discussion last year for the June showcase, and by the time we kind of made our decision, we couldn’t get all of the assets done and it felt weird to have some of them in and some of them out,” said Spencer (via ResetEra).

“But I just want to be transparent with people – for shipping on Nintendo Switch, we’re gonna put that. For shipping on PlayStation, on Steam…People should know the storefronts where they can get our games, but I want people to be able to experience our Xbox community in our games and everything we have to offer, on every screen we can.

“And obviously not every screen is equal. Yeah, like there’s certain things we can’t do on the other closed platforms that we can do on open platforms, cloud – it’s different. But games should be the thing that we’re focused on. And the strategy that we have allows us to do big games, while also supporting our native platform from hardware to the platform and services that we have and that’s going to be our approach.

“And I know it’s not what everybody else is doing, but I just believe games should be the thing that’s at the forefront. Maybe it’s because of how I’ve grown up in this industry. I came from building games. But I think the games are the things that I see growing in their strength in what we’re doing and it’s because more people can play. So yeah, I’m just trying to be open and transparent with people.”

He was also asked about concerns from Xbox fans on Microsoft releasing more games on rival platforms like the PlayStation 5 and Nintendo Switch.

Spencer during the FTC trial when Microsoft was in the middle of acquiring Activision Blizzard said Sony used the 30 percent cut they make from Xbox published games on PlayStation to reduce Xbox’s standing in the market. However, the flip side to this is that Microsoft makes the other 70 percent, which can be used to funding more games.

“I would love to make all of the money for all of the games that we ship right, like obviously we make more on our own platform,” said Spencer. “It’s one of the reasons that investing in our own platform is important. But there are people, whether it’s their libraries on a PlayStation or Nintendo, whether it’s they like the controller better, they just like the games that are there.

“And I don’t want to then look at that and say, well, there’s no way that we should be able to build a business there, find fans of our franchises there. I’m not trying to move them all over to Xbox anymore. People were all so invested in where our games are. Let’s just allow more people to play and yes, the 70% that we make on games on other platforms is helpful to us being able to build great portfolios like we showed at the Dev Direct and I hope this will continue to show through the rest of the year.”


A life-long and avid gamer, William D’Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Bluesky.

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